Lines Matching refs:pDest
1906 IDirect3DSurface9 *pDest;
1941 &pDest);
1945 pDest = pSurfaceDest->u.pSurface;
1948 hr = pContext->pDevice->StretchRect(pSrc, &RectSrc, pDest, &RectDest, D3DTEXF_NONE);
1952 pDest->Release();
2030 uint8_t *pDest = (uint8_t *)LockedDestRect.pBits + LockedDestRect.Pitch * pBox[i].y + pBox[i].x * pSurfaceDest->cbBlock;
2035 memcpy(pDest, pSrc, pBox[i].w * pSurfaceSrc->cbBlock);
2037 pDest += LockedDestRect.Pitch;
2155 uint8_t *pDest = (uint8_t *)LockedRect.pBits;
2159 memcpy(pDest, pSrc, pSurface->pMipmapLevels[i].cbSurfacePitch);
2161 pDest += LockedRect.Pitch;
2257 IDirect3DSurface9 *pDest;
2282 &pDest);
2286 pDest = pSurfaceDest->u.pSurface;
2304 hr = pContext->pDevice->StretchRect(pSrc, &RectSrc, pDest, &RectDest, moded3d);
2308 pDest->Release();
2464 IDirect3DSurface9 *pSrc, *pDest;
2478 hr = pSurface->bounce.pTexture->GetSurfaceLevel(host.mipmap, &pDest);
2484 hr = pContext->pDevice->GetRenderTargetData(pSrc, pDest);
2488 pDest->Release();
3226 IDirect3DSurface9 *pSrc, *pDest;
3230 hr = pSurface->bounce.pTexture->GetSurfaceLevel(i, &pDest);
3236 hr = pContext->pDevice->GetRenderTargetData(pSrc, pDest);
3240 pDest->Release();
4414 uint8_t *pDest = (uint8_t *)LockedRect.pBits;
4418 memcpy(pDest, pSrc, pRenderTarget->pMipmapLevels[i].cbSurfacePitch);
4420 pDest += LockedRect.Pitch;