Lines Matching refs:PresParam

2925     D3DPRESENT_PARAMETERS   PresParam;
2995 PresParam.BackBufferWidth = 0;
2996 PresParam.BackBufferHeight = 0;
2997 PresParam.BackBufferFormat = D3DFMT_UNKNOWN;
2998 PresParam.BackBufferCount = 0;
3000 PresParam.MultiSampleType = D3DMULTISAMPLE_NONE;
3001 PresParam.MultiSampleQuality = 0;
3002 PresParam.SwapEffect = D3DSWAPEFFECT_FLIP;
3003 PresParam.hDeviceWindow = pContext->hwnd;
3004 PresParam.Windowed = TRUE; /* @todo */
3005 PresParam.EnableAutoDepthStencil = FALSE;
3006 PresParam.AutoDepthStencilFormat = D3DFMT_UNKNOWN; /* not relevant */
3007 PresParam.Flags = 0;
3008 PresParam.FullScreen_RefreshRateInHz = 0; /* windowed -> 0 */
3010 PresParam.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
3017 &PresParam,
3024 &PresParam,
3030 Log(("vmsvga3dContextDefine: Backbuffer (%d,%d) count=%d format=%x\n", PresParam.BackBufferWidth, PresParam.BackBufferHeight, PresParam.BackBufferCount, PresParam.BackBufferFormat));
3197 D3DPRESENT_PARAMETERS PresParam;
3331 PresParam.BackBufferWidth = 0;
3332 PresParam.BackBufferHeight = 0;
3333 PresParam.BackBufferFormat = D3DFMT_UNKNOWN;
3334 PresParam.BackBufferCount = 0;
3336 PresParam.MultiSampleType = D3DMULTISAMPLE_NONE;
3337 PresParam.MultiSampleQuality = 0;
3338 PresParam.SwapEffect = D3DSWAPEFFECT_FLIP;
3339 PresParam.hDeviceWindow = pContext->hwnd;
3340 PresParam.Windowed = TRUE; /* @todo */
3341 PresParam.EnableAutoDepthStencil = FALSE;
3342 PresParam.AutoDepthStencilFormat = D3DFMT_UNKNOWN; /* not relevant */
3343 PresParam.Flags = 0;
3344 PresParam.FullScreen_RefreshRateInHz = 0; /* windowed -> 0 */
3346 PresParam.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;;
3349 hr = pContext->pDevice->Reset(&PresParam);
3353 hr = pContext->pDevice->ResetEx(&PresParam, NULL);
3356 Log(("vmsvga3dChangeMode: Backbuffer (%d,%d) count=%d format=%x\n", PresParam.BackBufferWidth, PresParam.BackBufferHeight, PresParam.BackBufferCount, PresParam.BackBufferFormat));