Lines Matching defs:vmsvga3dSetRenderTarget

3383                     rc = vmsvga3dSetRenderTarget(pThis, cid, (SVGA3dRenderTargetType)j, target);
4262 int vmsvga3dSetRenderTarget(PVGASTATE pThis, uint32_t cid, SVGA3dRenderTargetType type, SVGA3dSurfaceImageId target)
4274 Log(("vmsvga3dSetRenderTarget cid=%x type=%x surface id=%x\n", cid, type, target.sid));
4279 Log(("vmsvga3dSetRenderTarget invalid context id!\n"));
4294 AssertMsgReturn(hr == D3D_OK, ("vmsvga3dSetRenderTarget: SetDepthStencilSurface failed with %x\n", hr), VERR_INTERNAL_ERROR);
4326 AssertMsgReturn(hr == D3D_OK, ("vmsvga3dSetRenderTarget: CreateRenderTarget failed with %x\n", hr), VERR_INTERNAL_ERROR);
4334 AssertMsgReturn(hr == D3D_OK, ("vmsvga3dSetRenderTarget: SetRenderTarget failed with %x\n", hr), VERR_INTERNAL_ERROR);
4372 Log(("vmsvga3dSetRenderTarget: Creating stencil surface as texture!\n"));
4379 Log(("vmsvga3dSetRenderTarget DEPTH/STENCIL; cQualityLevels=%d\n", cQualityLevels));
4388 AssertMsgReturn(hr == D3D_OK, ("vmsvga3dSetRenderTarget: CreateDepthStencilSurface failed with %x\n", hr), VERR_INTERNAL_ERROR);
4397 Log(("vmsvga3dSetRenderTarget: sync dirty depth/stencil buffer\n"));
4410 AssertMsgReturn(hr == D3D_OK, ("vmsvga3dSetRenderTarget: LockRect failed with %x\n", hr), VERR_INTERNAL_ERROR);
4412 Log(("vmsvga3dSetRenderTarget: sync dirty texture mipmap level %d (pitch %x vs %x)\n", i, LockedRect.Pitch, pRenderTarget->pMipmapLevels[i].cbSurfacePitch));
4425 AssertMsgReturn(hr == D3D_OK, ("vmsvga3dSetRenderTarget: UnlockRect failed with %x\n", hr), VERR_INTERNAL_ERROR);
4447 AssertMsgReturn(hr == D3D_OK, ("vmsvga3dSetRenderTarget: GetSurfaceLevel failed with %x\n", hr), VERR_INTERNAL_ERROR);
4451 AssertMsgReturn(hr == D3D_OK, ("vmsvga3dSetRenderTarget: SetDepthStencilSurface failed with %x\n", hr), VERR_INTERNAL_ERROR);
4456 AssertMsgReturn(hr == D3D_OK, ("vmsvga3dSetRenderTarget: SetDepthStencilSurface failed with %x\n", hr), VERR_INTERNAL_ERROR);
4483 Log(("vmsvga3dSetRenderTarget: create texture to be used as render target; surface id=%x type=%d format=%d -> create texture\n", target.sid, pRenderTarget->flags, pRenderTarget->format));
4491 Log(("vmsvga3dSetRenderTarget; using texture %x created for another context (%d vs %d)\n", target.sid, pRenderTarget->idAssociatedContext, cid));
4506 AssertMsgReturn(hr == D3D_OK, ("vmsvga3dSetRenderTarget: GetSurfaceLevel failed with %x\n", hr), VERR_INTERNAL_ERROR);
4526 Log(("vmsvga3dSetRenderTarget COLOR; cQualityLevels=%d\n", cQualityLevels));
4557 AssertMsgReturn(hr == D3D_OK, ("vmsvga3dSetRenderTarget: SetRenderTarget failed with %x\n", hr), VERR_INTERNAL_ERROR);