Lines Matching defs:pShader
375 PVMSVGA3DSHADER pShader = &pContext->paPixelShader[j];
378 rc = SSMR3PutU32(pSSM, pShader->id);
381 if (pShader->id != SVGA3D_INVALID_ID)
383 uint32_t cbData = pShader->cbData;
386 rc = SSMR3PutStructEx(pSSM, pShader, sizeof(*pShader), 0, g_aVMSVGA3DSHADERFields, NULL);
389 Log(("Save pixelshader shid=%d with %x bytes code.\n", pShader->id, cbData));
390 rc = SSMR3PutMem(pSSM, pShader->pShaderProgram, cbData);
398 PVMSVGA3DSHADER pShader = &pContext->paVertexShader[j];
401 rc = SSMR3PutU32(pSSM, pShader->id);
404 if (pShader->id != SVGA3D_INVALID_ID)
406 uint32_t cbData = pShader->cbData;
409 rc = SSMR3PutStructEx(pSSM, pShader, sizeof(*pShader), 0, g_aVMSVGA3DSHADERFields, NULL);
412 Log(("Save vertex shader shid=%d with %x bytes code.\n", pShader->id, cbData));
414 rc = SSMR3PutMem(pSSM, pShader->pShaderProgram, cbData);