Lines Matching refs:pSurfaceData
485 void *pSurfaceData;
497 SSMFIELD_ENTRY_IGN_HCPTR( VMSVGA3DMIPMAPLEVEL, pSurfaceData),
2798 pSurface->pMipmapLevels[idx].pSurfaceData = RTMemAllocZ(pSurface->pMipmapLevels[idx].cbSurface);
2799 AssertReturn(pSurface->pMipmapLevels[idx].pSurfaceData, VERR_NO_MEMORY);
2908 if (pSurface->pMipmapLevels[idx].pSurfaceData)
2909 RTMemFree(pSurface->pMipmapLevels[idx].pSurfaceData);
3116 pSurface->pMipmapLevels[i].pSurfaceData);
3127 /* Allocate and initialize texture memory. Passing the zero filled pSurfaceData avoids
3138 pSurface->pMipmapLevels[0].pSurfaceData);
3417 AssertReturn(pSurface->pMipmapLevels[host.mipmap].pSurfaceData, VERR_INTERNAL_ERROR);
3450 pBufferStart = (uint8_t *)pMipLevel->pSurfaceData
3455 pBufferStart = (uint8_t *)pMipLevel->pSurfaceData + uDestOffset;
3471 Log4(("first line:\n%.*Rhxd\n", pMipLevel->cbSurface, pMipLevel->pSurfaceData));
6972 pState->ext.glBufferData(GL_ARRAY_BUFFER, pVertexSurface->pMipmapLevels[0].cbSurface, pVertexSurface->pMipmapLevels[0].pSurfaceData, GL_DYNAMIC_DRAW);
7290 pState->ext.glBufferData(GL_ELEMENT_ARRAY_BUFFER, pIndexSurface->pMipmapLevels[0].cbSurface, pIndexSurface->pMipmapLevels[0].pSurfaceData, GL_DYNAMIC_DRAW);