Lines Matching refs:faces

521     SVGA3dSurfaceFace       faces[SVGA3D_MAX_SURFACE_FACES];
548 SSMFIELD_ENTRY( VMSVGA3DSURFACE, faces),
2623 /* Assuming all faces have the same nr of mipmaps. */
2738 memcpy(pSurface->faces, face, sizeof(pSurface->faces));
2789 for (uint32_t i=0; i < pSurface->faces[iFace].numMipLevels; i++)
2791 uint32_t idx = i + iFace * pSurface->faces[0].numMipLevels;
2905 for (uint32_t i=0; i < pSurface->faces[face].numMipLevels; i++)
2907 uint32_t idx = i + face * pSurface->faces[0].numMipLevels;
3100 for (uint32_t i = 0; i < pSurface->faces[0].numMipLevels; i++)
3185 AssertReturn(pSurfaceSrc->faces[0].numMipLevels > src.mipmap, VERR_INVALID_PARAMETER);
3186 AssertReturn(pSurfaceDest->faces[0].numMipLevels > dest.mipmap, VERR_INVALID_PARAMETER);
3407 AssertReturn(pSurface->faces[0].numMipLevels > host.mipmap, VERR_INVALID_PARAMETER);
4578 pMipLevelSize = (SVGA3dSize *)RTMemAllocZ(pSurface->faces[0].numMipLevels * pSurface->cFaces * sizeof(SVGA3dSize));
4583 for (uint32_t i = 0; i < pSurface->faces[0].numMipLevels; i++)
4585 uint32_t idx = i + iFace * pSurface->faces[0].numMipLevels;
4589 memcpy(face, pSurface->faces, sizeof(pSurface->faces));
5174 /* @note only front and back faces */
5477 /* @todo SVGA3D_RS_STENCILFAIL/ZFAIL/PASS for front & back faces
5478 * SVGA3D_RS_CCWSTENCILFAIL/ZFAIL/PASS for back faces ??
5497 /* @todo SVGA3D_RS_STENCILFAIL/ZFAIL/PASS for front & back faces
5498 * SVGA3D_RS_CCWSTENCILFAIL/ZFAIL/PASS for back faces ??
6209 Log(("CreateTexture (%d,%d) level=%d\n", pSurface->pMipmapLevels[0].size.width, pSurface->pMipmapLevels[0].size.height, pSurface->faces[0].numMipLevels));