Lines Matching refs:aSidActiveTexture

671     uint32_t                aSidActiveTexture[SVGA3D_MAX_TEXTURE_STAGE];
722 SSMFIELD_ENTRY_IGNORE( VMSVGA3DCONTEXT, aSidActiveTexture),
2825 for (uint32_t i = 0; i < RT_ELEMENTS(pContext->aSidActiveTexture); i++)
2826 if (pContext->aSidActiveTexture[i] == sid)
2827 pContext->aSidActiveTexture[i] = SVGA3D_INVALID_ID;
4305 for (uint32_t i = 0; i < RT_ELEMENTS(pContext->aSidActiveTexture); i++)
4306 pContext->aSidActiveTexture[i] = SVGA3D_INVALID_ID;
6128 * size of aSidActiveTexture and for binding/unbinding we cannot exceed it. */
6181 currentStage, pTextureState[i].value, pContext->aSidActiveTexture[currentStage]));
6183 pContext->aSidActiveTexture[currentStage] = SVGA3D_INVALID_ID;
6202 pSurface->pMipmapLevels[0].size.height, pContext->aSidActiveTexture[currentStage]));
6221 if (pContext->aSidActiveTexture[currentStage] != sid)
6236 pContext->aSidActiveTexture[currentStage] = sid;
7377 for (uint32_t i = 0; i < RT_ELEMENTS(pContext->aSidActiveTexture); i++)
7379 if (pContext->aSidActiveTexture[i] != SVGA3D_INVALID_ID)
7395 if (pContext->aSidActiveTexture[activeTextureUnit - GL_TEXTURE0] != SVGA3D_INVALID_ID)
7398 pTexture = pState->papSurfaces[pContext->aSidActiveTexture[activeTextureUnit - GL_TEXTURE0]];
7403 PVMSVGA3DSURFACE pTexture = pState->papSurfaces[pContext->aSidActiveTexture[i]];
7404 AssertMsg(pTexture->id == pContext->aSidActiveTexture[i], ("%x vs %x\n", pTexture->id == pContext->aSidActiveTexture[i]));
7407 activeTextureUnit - GL_TEXTURE0, pContext->aSidActiveTexture[i]));
7414 if (pContext->aSidActiveTexture[0])