Lines Matching refs:GL_TEXTURE0
4000 pState->ext.glActiveTexture(GL_TEXTURE0);
6131 pState->ext.glActiveTexture(GL_TEXTURE0 + pTextureState[i].stage);
7055 glClientActiveTexture(GL_TEXTURE0 + pVertexDecl[iVertex].identity.usageIndex);
7057 pState->ext.glClientActiveTexture(GL_TEXTURE0 + pVertexDecl[iVertex].identity.usageIndex);
7143 glClientActiveTexture(GL_TEXTURE0 + pVertexDecl[iVertex].identity.usageIndex);
7145 pState->ext.glClientActiveTexture(GL_TEXTURE0 + pVertexDecl[iVertex].identity.usageIndex);
7386 pState->ext.glActiveTexture(GL_TEXTURE0 + i);
7395 if (pContext->aSidActiveTexture[activeTextureUnit - GL_TEXTURE0] != SVGA3D_INVALID_ID)
7398 pTexture = pState->papSurfaces[pContext->aSidActiveTexture[activeTextureUnit - GL_TEXTURE0]];
7400 AssertMsg(pTexture->oglId.texture == (GLuint)activeTexture, ("%x vs %x unit %d - %d\n", pTexture->oglId.texture, activeTexture, i, activeTextureUnit - GL_TEXTURE0));
7407 activeTextureUnit - GL_TEXTURE0, pContext->aSidActiveTexture[i]));