Lines Matching refs:GL_FALSE
1374 AssertCompile(GL_FALSE == 0);
2987 pSave->fSwapBytes = GL_FALSE;
2989 Assert(pSave->fSwapBytes == GL_FALSE);
2991 pSave->fLsbFirst = GL_FALSE;
2993 Assert(pSave->fLsbFirst == GL_FALSE);
3025 VMSVGA3D_ASSERT_GL_CALL(glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE), pState, pContext);
3027 VMSVGA3D_ASSERT_GL_CALL(glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE), pState, pContext);
3309 pSave->fSwapBytes = GL_FALSE;
3311 Assert(pSave->fSwapBytes == GL_FALSE);
3313 pSave->fLsbFirst = GL_FALSE;
3315 Assert(pSave->fLsbFirst == GL_FALSE);
3347 VMSVGA3D_ASSERT_GL_CALL(glPixelStorei(GL_PACK_SWAP_BYTES, GL_FALSE), pState, pContext);
3349 VMSVGA3D_ASSERT_GL_CALL(glPixelStorei(GL_PACK_LSB_FIRST, GL_FALSE), pState, pContext);
3979 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
6742 GLboolean fDepthWriteEnabled = GL_FALSE;
6779 if (fDepthWriteEnabled == GL_FALSE)
6807 && fDepthWriteEnabled == GL_FALSE)
6808 glDepthMask(GL_FALSE);
6816 normalized = GL_FALSE;