Lines Matching defs:flPointSize
840 GLfloat flPointSize[2];
1602 pState->caps.flPointSize[0] = 1;
1603 pState->caps.flPointSize[1] = 1;
1621 VMSVGA3D_INIT_CHECKED_BOTH(pState, pContext, pOtherCtx, glGetFloatv(GL_ALIASED_POINT_SIZE_RANGE, pState->caps.flPointSize));
1760 LogRel(("VMSVGA3d: maxFragmentShaderTemps=%d flPointSize={%d.%02u, %d.%02u}\n",
1762 (int)pState->caps.flPointSize[0], (int)(pState->caps.flPointSize[0] * 100) % 100,
1763 (int)pState->caps.flPointSize[1], (int)(pState->caps.flPointSize[1] * 100) % 100));
2095 *(float *)pu32Val = pState->caps.flPointSize[1];
5009 if (pRenderState[i].floatValue < pState->caps.flPointSize[0])
5010 pRenderState[i].floatValue = pState->caps.flPointSize[0];
5011 if (pRenderState[i].floatValue > pState->caps.flPointSize[1])
5012 pRenderState[i].floatValue = pState->caps.flPointSize[1];