Lines Matching refs:Height

226             Cell->Height   = EFI_GLYPH_HEIGHT;
228 CopyMem (*GlyphBuffer, Narrow.GlyphCol1, Cell->Height);
247 Cell->Height = EFI_GLYPH_HEIGHT;
299 UINT8 Height;
305 Height = EFI_GLYPH_HEIGHT;
316 if (RowHeight < Height) {
317 Height = (UINT8) RowHeight;
323 for (Ypos = 0; Ypos < Height; Ypos++) {
399 BltBuffer = *Origin + Cell->OffsetX - (Cell->OffsetY + Cell->Height) * ImageWidth;
400 YposOffset = (UINT16) (BaseLine - (Cell->OffsetY + Cell->Height));
414 for (Ypos = 0; Ypos < Cell->Height && ((UINTN) (Ypos + YposOffset) < RowHeight); Ypos++) {
566 // This character is proportional glyph, i.e. Cell->Width * Cell->Height pixels.
707 BaseLine = (UINT16) (LocalCell.Height + LocalCell.OffsetY);
738 if (BaseLine < LocalCell.Height + LocalCell.OffsetY) {
739 BaseLine = (UINT16) (LocalCell.Height + LocalCell.OffsetY);
786 if (BaseLine < LocalCell.Height + LocalCell.OffsetY) {
787 BaseLine = (UINT16) (LocalCell.Height + LocalCell.OffsetY);
793 BufferLen = BITMAP_LEN_1_BIT (LocalCell.Width, LocalCell.Height);
816 if (BaseLine < Glyphs.Cell.Height + Glyphs.Cell.OffsetY) {
817 BaseLine = (UINT16) (Glyphs.Cell.Height + Glyphs.Cell.OffsetY);
824 BufferLen = BITMAP_LEN_1_BIT (Glyphs.Cell.Width, Glyphs.Cell.Height);
846 BufferLen = BITMAP_LEN_1_BIT (DefaultCell.Width, DefaultCell.Height);
868 BufferLen = BITMAP_LEN_1_BIT (DefaultCell.Width, DefaultCell.Height);
907 FontPackage->Height = (UINT16) (BaseLine - MinOffsetY);
1513 and Height pixels high. The string will be drawn
1593 UINT16 Height;
1651 Image->Height = 600;
1652 Image->Image.Bitmap = AllocateZeroPool (Image->Width * Image->Height *sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
1691 Height = SystemDefault->FontInfo.FontSize;
1709 Height = SystemDefault->FontInfo.FontSize;
1717 Height = GlobalFont->FontPackage->Height;
1730 LineHeight = Height;
1731 LastLineHeight = Height;
1732 BaseLineOffset = Height - BaseLine;
1822 if (Image->Height < BltY) {
1829 MaxRowNum = (UINT16) ((Image->Height - BltY) / Height);
1830 if ((Image->Height - BltY) % Height != 0) {
1831 LastLineHeight = (Image->Height - BltY) % Height;
2241 and Height pixels high. The string will be drawn
2598 Image->Height = Cell.Height;
2600 if (Image->Width * Image->Height > 0) {
2601 Image->Image.Bitmap = AllocateZeroPool (Image->Width * Image->Height * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
2611 BaseLine = (UINT16) (Cell.Height + Cell.OffsetY);
2615 BltBuffer = Image->Image.Bitmap + (Cell.Height + Cell.OffsetY) * Image->Width - Cell.OffsetX;