Lines Matching refs:mov
30 mov loc0=b0
33 mov b0=loc0 ;\
34 mov ar##.##pfs=loc1 ;;\
69 mov r8 = in1;;
87 mov loc2 = r12;
107 mov b1 = r31
108 mov r1 = r30
114 mov r12 = loc2
160 mov loc2 = in2;; // loc2 = in2 = FramePtr
161 mov loc3 = in1;; // loc3 = in1 = EbcSp
163 mov out2 = loc2;; // out2 = loc2 = FramePtr - EbcSp
164 mov loc4 = 0x40;; // loc4 = 0x40
166 (p6) mov loc2 = loc4;; // IF P6==1 THEN loc2 = loc4 = 0x40
167 mov loc4 = r12;; // save sp
173 mov out1 = in1;; // out1 = EbcSp
174 mov out0 = r12;; // out0 = sp
179 mov out0 = in0;; // out0 = CallAddr
180 mov out1 = r12;; // out1 = sp
182 mov r12 = loc4;; // restore sp