Lines Matching defs:blen2
56 DWORD blen2
61 hr = glue (IFACE, _Unlock) (buf, p1, blen1, p2, blen2);
85 DWORD blen1 = 0, blen2 = 0;
102 &blen2,
128 if ((p1 && (blen1 & info->align)) || (p2 && (blen2 & info->align))) {
130 blen1, blen2);
131 glue (dsound_unlock_, TYPE) (buf, p1, p2, blen1, blen2);
140 if (!p2 && blen2) {
141 dolog ("warning: !p2 && blen2=%ld\n", blen2);
142 blen2 = 0;
148 *blen2p = blen2;