Lines Matching refs:rop
79 #define fbXorT(rop,fg,pm,t) ((((fg) & fbFillFromBit((rop) >> 1,t)) | \
80 (~(fg) & fbFillFromBit((rop) >> 3,t))) & (pm))
82 #define fbAndT(rop,fg,pm,t) ((((fg) & fbFillFromBit (rop ^ (rop>>1),t)) | \
83 (~(fg) & fbFillFromBit((rop>>2) ^ (rop>>3),t))) | \
86 #define fbXor(rop,fg,pm) fbXorT(rop,fg,pm,FbBits)
88 #define fbAnd(rop,fg,pm) fbAndT(rop,fg,pm,FbBits)
90 #define fbXorStip(rop,fg,pm) fbXorT(rop,fg,pm,FbStip)
92 #define fbAndStip(rop,fg,pm) fbAndT(rop,fg,pm,FbStip)
126 * Compute rop for using tile code for 1-bit dest stipples; modifies
127 * existing rop to flip depending on pixel values