Lines Matching defs:screen

285     ScreenPtr screen;
550 glamor_get_screen_private(ScreenPtr screen)
553 dixLookupPrivate(&screen->devPrivates, glamor_screen_private_key);
557 glamor_set_screen_private(ScreenPtr screen, glamor_screen_private *priv)
559 dixSetPrivate(&screen->devPrivates, glamor_screen_private_key, priv);
607 void glamor_init_pixmap_fbo(ScreenPtr screen);
608 void glamor_fini_pixmap_fbo(ScreenPtr screen);
609 Bool glamor_pixmap_fbo_fixup(ScreenPtr screen, PixmapPtr pixmap);
633 void glamor_init_finish_access_shaders(ScreenPtr screen);
634 void glamor_fini_finish_access_shaders(ScreenPtr screen);
644 void glamor_link_glsl_prog(ScreenPtr screen, GLint prog,
664 Bool glamor_set_alu(ScreenPtr screen, unsigned char alu);
677 void glamor_init_solid_shader(ScreenPtr screen);
678 void glamor_fini_solid_shader(ScreenPtr screen);
681 Bool glamor_realize_glyph_caches(ScreenPtr screen);
682 void glamor_glyphs_fini(ScreenPtr screen);
718 void glamor_init_composite_shaders(ScreenPtr screen);
719 void glamor_fini_composite_shaders(ScreenPtr screen);
727 void glamor_init_trapezoid_shader(ScreenPtr screen);
728 void glamor_fini_trapezoid_shader(ScreenPtr screen);
729 PicturePtr glamor_convert_gradient_picture(ScreenPtr screen,
751 void *glamor_setup_composite_vbo(ScreenPtr screen, int n_verts);
764 void glamor_init_tile_shader(ScreenPtr screen);
765 void glamor_fini_tile_shader(ScreenPtr screen);
768 void glamor_init_gradient_shader(ScreenPtr screen);
769 void glamor_fini_gradient_shader(ScreenPtr screen);
770 PicturePtr glamor_generate_linear_gradient_picture(ScreenPtr screen,
775 PicturePtr glamor_generate_radial_gradient_picture(ScreenPtr screen,
790 void glamor_pixmap_init(ScreenPtr screen);
791 void glamor_pixmap_fini(ScreenPtr screen);
795 void glamor_init_vbo(ScreenPtr screen);
796 void glamor_fini_vbo(ScreenPtr screen);
799 glamor_get_vbo_space(ScreenPtr screen, unsigned size, char **vbo_offset);
802 glamor_put_vbo_space(ScreenPtr screen);
929 Bool glamor_fixup_pixmap_priv(ScreenPtr screen,
1031 void glamor_init_xv_shader(ScreenPtr screen);
1032 void glamor_fini_xv_shader(ScreenPtr screen);