Lines Matching refs:GLboolean

82     void (GLAPIENTRYP EdgeFlag) (GLboolean flag);       /* 41 */
83 void (GLAPIENTRYP EdgeFlagv) (const GLboolean * flag); /* 42 */
251 void (GLAPIENTRYP ColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
252 void (GLAPIENTRYP DepthMask) (GLboolean flag); /* 211 */
299 void (GLAPIENTRYP GetBooleanv) (GLenum pname, GLboolean * params); /* 258 */
327 GLboolean(GLAPIENTRYP IsEnabled) (GLenum cap); /* 286 */
328 GLboolean(GLAPIENTRYP IsList) (GLuint list); /* 287 */
363 GLboolean(GLAPIENTRYP AreTexturesResident) (GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
371 GLboolean(GLAPIENTRYP IsTexture) (GLuint texture); /* 330 */
402 void (GLAPIENTRYP GetHistogram) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
405 void (GLAPIENTRYP GetMinmax) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
408 void (GLAPIENTRYP Histogram) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
409 void (GLAPIENTRYP Minmax) (GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
460 GLboolean(GLAPIENTRYP IsProgram) (GLuint program); /* 419 */
461 GLboolean(GLAPIENTRYP IsShader) (GLuint shader); /* 420 */
465 void (GLAPIENTRYP UniformMatrix2x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */
466 void (GLAPIENTRYP UniformMatrix2x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */
467 void (GLAPIENTRYP UniformMatrix3x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */
468 void (GLAPIENTRYP UniformMatrix3x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */
469 void (GLAPIENTRYP UniformMatrix4x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */
470 void (GLAPIENTRYP UniformMatrix4x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */
486 void (GLAPIENTRYP SampleCoverageARB) (GLclampf value, GLboolean invert); /* 445 */
550 void (GLAPIENTRYP VertexAttribPointerARB) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */
559 GLboolean(GLAPIENTRYP IsBufferARB) (GLuint buffer); /* 518 */
561 GLboolean(GLAPIENTRYP UnmapBufferARB) (GLenum target); /* 520 */
569 GLboolean(GLAPIENTRYP IsQueryARB) (GLuint id); /* 528 */
604 void (GLAPIENTRYP UniformMatrix2fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */
605 void (GLAPIENTRYP UniformMatrix3fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
606 void (GLAPIENTRYP UniformMatrix4fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
632 GLboolean(GLAPIENTRYP IsSync) (GLsync sync); /* 591 */
649 GLboolean(GLAPIENTRYP IsSampler) (GLuint sampler); /* 608 */
680 void (GLAPIENTRYP VertexAttribP1ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 639 */
681 void (GLAPIENTRYP VertexAttribP1uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 640 */
682 void (GLAPIENTRYP VertexAttribP2ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 641 */
683 void (GLAPIENTRYP VertexAttribP2uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 642 */
684 void (GLAPIENTRYP VertexAttribP3ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 643 */
685 void (GLAPIENTRYP VertexAttribP3uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 644 */
686 void (GLAPIENTRYP VertexAttribP4ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 645 */
687 void (GLAPIENTRYP VertexAttribP4uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 646 */
698 GLboolean(GLAPIENTRYP IsTransformFeedback) (GLuint id); /* 657 */
710 void (GLAPIENTRYP GetnHistogramARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 669 */
714 void (GLAPIENTRYP GetnMinmaxARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 673 */
739 void (GLAPIENTRYP SampleMaskSGIS) (GLclampf value, GLboolean invert); /* 698 */
742 void (GLAPIENTRYP EdgeFlagPointerEXT) (GLsizei stride, GLsizei count, const GLboolean * pointer); /* 701 */
780 void (GLAPIENTRYP CombinerOutputNV) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 739 */
823 GLboolean(GLAPIENTRYP IsFenceNV) (GLuint fence); /* 782 */
825 GLboolean(GLAPIENTRYP TestFenceNV) (GLuint fence); /* 784 */
826 GLboolean(GLAPIENTRYP AreProgramsResidentNV) (GLsizei n, const GLuint * ids, GLboolean * residences); /* 785 */
840 GLboolean(GLAPIENTRYP IsProgramNV) (GLuint program); /* 799 */
910 GLboolean(GLAPIENTRYP IsVertexArrayAPPLE) (GLuint array); /* 869 */
935 GLboolean(GLAPIENTRYP IsFramebufferEXT) (GLuint framebuffer); /* 894 */
936 GLboolean(GLAPIENTRYP IsRenderbufferEXT) (GLuint renderbuffer); /* 895 */
976 void (GLAPIENTRYP ColorMaskIndexedEXT) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 935 */
979 void (GLAPIENTRYP GetBooleanIndexedvEXT) (GLenum value, GLuint index, GLboolean * data); /* 938 */
981 GLboolean(GLAPIENTRYP IsEnabledIndexedEXT) (GLenum target, GLuint index); /* 940 */