Lines Matching refs:GLboolean

84    void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
85 void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
253 void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
254 void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
301 void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
329 GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
330 GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
365 GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
373 GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
404 void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
407 void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
410 void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
411 void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
462 GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */
463 GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */
467 void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */
468 void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */
469 void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */
470 void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */
471 void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */
472 void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */
488 void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */
552 void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */
561 GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */
563 GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */
571 GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */
606 void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */
607 void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
608 void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
634 GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 591 */
651 GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 608 */
682 void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 639 */
683 void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 640 */
684 void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 641 */
685 void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 642 */
686 void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 643 */
687 void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 644 */
688 void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 645 */
689 void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 646 */
700 GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 657 */
712 void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 669 */
716 void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 673 */
741 void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 698 */
744 void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 701 */
782 void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 739 */
825 GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 782 */
827 GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 784 */
828 GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 785 */
842 GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 799 */
912 GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 869 */
937 GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 894 */
938 GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 895 */
978 void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 935 */
981 void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 938 */
983 GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 940 */