Lines Matching refs:GLboolean

84    void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
85 void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
253 void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
254 void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
301 void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
329 GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
330 GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
365 GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
373 GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
404 void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
407 void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
410 void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
411 void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
462 GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */
463 GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */
467 void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */
468 void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */
469 void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */
470 void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */
471 void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */
472 void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */
477 void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 434 */
541 void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 498 */
550 GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 507 */
552 GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 509 */
560 GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 517 */
595 void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 552 */
596 void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 553 */
597 void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 554 */
611 void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 568 */
614 void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 571 */
654 void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 611 */
697 GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 654 */
699 GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 656 */
700 GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 657 */
714 GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 671 */
780 GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 737 */
803 GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 760 */
804 GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 761 */