Lines Matching refs:en

53 	DRI_CONF_DESC(en,gettext("Debugging"))
57 DRI_CONF_DESC(en,gettext("Disable 3D acceleration")) \
62 DRI_CONF_DESC(en,gettext("Show performance boxes")) \
69 DRI_CONF_DESC(en,gettext("Image Quality"))
73 DRI_CONF_DESC(en,"Enable extra mipmap level") \
82 DRI_CONF_DESC_BEGIN(en,gettext("Texture color depth")) \
92 DRI_CONF_DESC(en,gettext("Initial maximum value for anisotropic texture filtering")) \
97 DRI_CONF_DESC(en,gettext("Forbid negative texture LOD bias")) \
102 DRI_CONF_DESC(en,gettext("Enable S3TC texture compression even if software support is not available")) \
109 DRI_CONF_DESC_BEGIN(en,gettext("Initial color reduction method")) \
119 DRI_CONF_DESC_BEGIN(en,gettext("Color rounding method")) \
130 DRI_CONF_DESC_BEGIN(en,gettext("Color dithering method")) \
139 DRI_CONF_DESC(en,gettext("Floating point depth buffer")) \
145 DRI_CONF_DESC(en,gettext("Performance"))
153 DRI_CONF_DESC_BEGIN(en,gettext("TCL mode (Transformation, Clipping, Lighting)")) \
166 DRI_CONF_DESC_BEGIN(en,gettext("Method to limit rendering latency")) \
179 DRI_CONF_DESC_BEGIN(en,gettext("Synchronization with vertical refresh (swap intervals)")) \
191 DRI_CONF_DESC(en,gettext("Use HyperZ to boost performance")) \
196 DRI_CONF_DESC(en,gettext("Number of texture units used")) \
201 DRI_CONF_DESC_BEGIN(en,gettext("Support larger textures not guaranteed to fit into graphics memory")) \
210 DRI_CONF_DESC(en,gettext("Texture filtering quality vs. speed, AKA “brilinear” texture filtering")) \
218 DRI_CONF_DESC_BEGIN(en,gettext("Used types of texture memory")) \
229 DRI_CONF_DESC(en,gettext("Features that are not hardware-accelerated"))
233 DRI_CONF_DESC(en,gettext("Enable extension GL_ARB_vertex_program")) \
238 DRI_CONF_DESC(en,gettext("Enable extension GL_NV_vertex_program")) \