Lines Matching refs:GLclampf

5422 GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
5429 typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
5511 GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
5521 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
6160 GLAPI void APIENTRY glMinSampleShading (GLclampf value);
6166 typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
6291 GLAPI void APIENTRY glSampleCoverageARB (GLclampf value, GLboolean invert);
6293 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
7034 GLAPI void APIENTRY glMinSampleShadingARB (GLclampf value);
7036 typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
7363 GLAPI void APIENTRY glDepthRangef (GLclampf n, GLclampf f);
7364 GLAPI void APIENTRY glClearDepthf (GLclampf d);
7369 typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
7370 typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLclampf d);
7728 GLAPI void APIENTRY glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
7730 typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
7925 GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities);
7932 typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
7966 GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert);
7969 typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
8292 GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref);
8294 typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
9020 GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert);
9023 typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);