Lines Matching refs:pGLRects
474 GLint* pGLRects;
527 pGLRects = crAlloc(4*cRects*sizeof(GLint));
528 if (!pGLRects)
538 pGLRects[4*i+0] = pXRects[i].x;
539 pGLRects[4*i+1] = pXRects[i].y;
540 pGLRects[4*i+2] = pXRects[i].x+pXRects[i].width;
541 pGLRects[4*i+3] = pXRects[i].y+pXRects[i].height;
542 //crDebug("Rect[%i]=(%i,%i,%i,%i)", i, pGLRects[4*i+0], pGLRects[4*i+1], pGLRects[4*i+2], pGLRects[4*i+3]);
546 stub.spuDispatch.WindowVisibleRegion(pWindow->spuWindow, cRects, pGLRects);
547 crFree(pGLRects);