Lines Matching refs:VBOX_GL_FUNC

384 #define VBOX_GL_FUNC(func) vboxDD_gl##func
388 driver->GetString = VBOX_GL_FUNC(GetString);
398 driver->Finish = VBOX_GL_FUNC(Finish);
399 driver->Flush = VBOX_GL_FUNC(Flush);
402 driver->Clear = VBOX_GL_FUNC(Clear);
403 driver->Accum = VBOX_GL_FUNC(Accum);
404 // driver->RasterPos = VBOX_GL_FUNC(RasterPos); /* No such element in *driver */
420 driver->CopyTexImage1D = VBOX_GL_FUNC(CopyTexImage1D);
421 driver->CopyTexImage2D = VBOX_GL_FUNC(CopyTexImage2D);
422 driver->CopyTexSubImage1D = VBOX_GL_FUNC(CopyTexSubImage1D);
423 driver->CopyTexSubImage2D = VBOX_GL_FUNC(CopyTexSubImage2D);
424 driver->CopyTexSubImage3D = VBOX_GL_FUNC(CopyTexSubImage3D);
425 // driver->GenerateMipmap = VBOX_GL_FUNC(GenerateMipmap); /** @todo or NULL */
427 // driver->CompressedTexImage1D = VBOX_GL_FUNC(CompressedTexImage1D);
428 // driver->CompressedTexImage2D = VBOX_GL_FUNC(CompressedTexImage2D);
429 // driver->CompressedTexImage3D = VBOX_GL_FUNC(CompressedTexImage3D);
430 // driver->CompressedTexSubImage1D = VBOX_GL_FUNC(CompressedTexSubImage1D);
431 // driver->CompressedTexSubImage2D = VBOX_GL_FUNC(CompressedTexSubImage2D);
432 // driver->CompressedTexSubImage3D = VBOX_GL_FUNC(CompressedTexSubImage3D);
433 // driver->GetCompressedTexImage = VBOX_GL_FUNC(GetCompressedTexImage);
445 driver->ActiveTexture = VBOX_GL_FUNC(ActiveTextureARB);
465 driver->AlphaFunc = VBOX_GL_FUNC(AlphaFunc);
467 // driver->BlendEquationSeparate = VBOX_GL_FUNC(BlendEquationSeparate); /** @todo */
468 driver->BlendFuncSeparate = VBOX_GL_FUNC(BlendFuncSeparateEXT);
470 driver->ClearDepth = VBOX_GL_FUNC(ClearDepth);
472 driver->ClearStencil = VBOX_GL_FUNC(ClearStencil);
474 driver->ColorMask = VBOX_GL_FUNC(ColorMask);
475 driver->ColorMaterial = VBOX_GL_FUNC(ColorMaterial);
476 driver->CullFace = VBOX_GL_FUNC(CullFace);
477 driver->DrawBuffer = VBOX_GL_FUNC(DrawBuffer); /** @todo */
478 // driver->DrawBuffers = VBOX_GL_FUNC(DrawBuffers); /** @todo */
479 driver->FrontFace = VBOX_GL_FUNC(FrontFace);
480 driver->DepthFunc = VBOX_GL_FUNC(DepthFunc);
481 driver->DepthMask = VBOX_GL_FUNC(DepthMask);
482 driver->DepthRange = VBOX_GL_FUNC(DepthRange);
484 driver->Fogfv = VBOX_GL_FUNC(Fogfv);
485 driver->Hint = VBOX_GL_FUNC(Hint);
486 driver->IndexMask = VBOX_GL_FUNC(IndexMask);
487 driver->Lightfv = VBOX_GL_FUNC(Lightfv);
488 driver->LightModelfv = VBOX_GL_FUNC(LightModelfv);
489 driver->LineStipple = VBOX_GL_FUNC(LineStipple);
490 driver->LineWidth = VBOX_GL_FUNC(LineWidth);
491 // driver->LogicOpcode = VBOX_GL_FUNC(LogicOpcode); /** @todo */
492 driver->PointParameterfv = VBOX_GL_FUNC(PointParameterfvARB);
493 driver->PointSize = VBOX_GL_FUNC(PointSize);
494 driver->PolygonMode = VBOX_GL_FUNC(PolygonMode);
495 driver->PolygonOffset = VBOX_GL_FUNC(PolygonOffset);
496 driver->PolygonStipple = VBOX_GL_FUNC(PolygonStipple);
497 driver->ReadBuffer = VBOX_GL_FUNC(ReadBuffer);
499 driver->Scissor = VBOX_GL_FUNC(Scissor);
500 driver->ShadeModel = VBOX_GL_FUNC(ShadeModel);
501 // driver->StencilFuncSeparate = VBOX_GL_FUNC(StencilFuncSeparate); /** @todo */
502 // driver->StencilOpSeparate = VBOX_GL_FUNC(StencilOpSeparate); /** @todo */
503 // driver->StencilMaskSeparate = VBOX_GL_FUNC(StencilMaskSeparate); /** @todo */
504 driver->TexGen = VBOX_GL_FUNC(TexGenfv);
505 driver->TexEnv = VBOX_GL_FUNC(TexEnvfv);
507 // driver->TextureMatrix = VBOX_GL_FUNC(TextureMatrix); /** @todo */
508 driver->Viewport = VBOX_GL_FUNC(Viewport);
511 driver->VertexPointer = VBOX_GL_FUNC(VertexPointer);
512 driver->NormalPointer = VBOX_GL_FUNC(NormalPointer);
513 driver->ColorPointer = VBOX_GL_FUNC(ColorPointer);
514 driver->FogCoordPointer = VBOX_GL_FUNC(FogCoordPointerEXT);
515 driver->IndexPointer = VBOX_GL_FUNC(IndexPointer);
516 driver->SecondaryColorPointer = VBOX_GL_FUNC(SecondaryColorPointerEXT);
517 driver->TexCoordPointer = VBOX_GL_FUNC(TexCoordPointer);
518 driver->EdgeFlagPointer = VBOX_GL_FUNC(EdgeFlagPointer);
519 // driver->VertexAttribPointer = VBOX_GL_FUNC(VertexAttribPointer); /** @todo */
520 // driver->LockArraysEXT = VBOX_GL_FUNC(LockArraysEXT); /** @todo */
521 // driver->UnlockArraysEXT = VBOX_GL_FUNC(UnlockArraysEXT); /** @todo */
557 // driver->NewQueryObject = VBOX_GL_FUNC(NewQueryObject); /** @todo */
558 // driver->DeleteQuery = VBOX_GL_FUNC(DeleteQuery); /** @todo */
559 // driver->BeginQuery = VBOX_GL_FUNC(BeginQuery); /** @todo */
560 // driver->EndQuery = VBOX_GL_FUNC(EndQuery); /** @todo */
561 // driver->WaitQuery = VBOX_GL_FUNC(WaitQuery); /** @todo */
585 driver->NewList = VBOX_GL_FUNC(NewList);
586 driver->EndList = VBOX_GL_FUNC(EndList);
587 // driver->BeginCallList = VBOX_GL_FUNC(BeginCallList); /** @todo */
588 // driver->EndCallList = VBOX_GL_FUNC(EndCallList); /** @todo */
628 pVtxFmt->ArrayElement = VBOX_GL_FUNC(ArrayElement);
629 pVtxFmt->Begin = VBOX_GL_FUNC(Begin);
630 pVtxFmt->CallList = VBOX_GL_FUNC(CallList);
631 pVtxFmt->CallLists = VBOX_GL_FUNC(CallLists);
632 pVtxFmt->Color3f = VBOX_GL_FUNC(Color3f);
633 pVtxFmt->Color3fv = VBOX_GL_FUNC(Color3fv);
634 pVtxFmt->Color4f = VBOX_GL_FUNC(Color4f);
635 pVtxFmt->Color4fv = VBOX_GL_FUNC(Color4fv);
636 pVtxFmt->EdgeFlag = VBOX_GL_FUNC(EdgeFlag);
637 pVtxFmt->End = VBOX_GL_FUNC(End);
638 pVtxFmt->EvalCoord1f = VBOX_GL_FUNC(EvalCoord1f);
639 pVtxFmt->EvalCoord1fv = VBOX_GL_FUNC(EvalCoord1fv);
640 pVtxFmt->EvalCoord2f = VBOX_GL_FUNC(EvalCoord2f);
641 pVtxFmt->EvalCoord2fv = VBOX_GL_FUNC(EvalCoord2fv);
642 pVtxFmt->EvalPoint1 = VBOX_GL_FUNC(EvalPoint1);
643 pVtxFmt->EvalPoint2 = VBOX_GL_FUNC(EvalPoint2);
644 pVtxFmt->FogCoordfEXT = VBOX_GL_FUNC(FogCoordfEXT);
645 pVtxFmt->FogCoordfvEXT = VBOX_GL_FUNC(FogCoordfvEXT);
646 pVtxFmt->Indexf = VBOX_GL_FUNC(Indexf);
647 pVtxFmt->Indexfv = VBOX_GL_FUNC(Indexfv);
648 pVtxFmt->Materialfv = VBOX_GL_FUNC(Materialfv);
649 pVtxFmt->MultiTexCoord1fARB = VBOX_GL_FUNC(MultiTexCoord1fARB);
650 pVtxFmt->MultiTexCoord1fvARB = VBOX_GL_FUNC(MultiTexCoord1fvARB);
651 pVtxFmt->MultiTexCoord2fARB = VBOX_GL_FUNC(MultiTexCoord2fARB);
652 pVtxFmt->MultiTexCoord2fvARB = VBOX_GL_FUNC(MultiTexCoord2fvARB);
653 pVtxFmt->MultiTexCoord3fARB = VBOX_GL_FUNC(MultiTexCoord3fARB);
654 pVtxFmt->MultiTexCoord3fvARB = VBOX_GL_FUNC(MultiTexCoord3fvARB);
655 pVtxFmt->MultiTexCoord4fARB = VBOX_GL_FUNC(MultiTexCoord4fARB);
656 pVtxFmt->MultiTexCoord4fvARB = VBOX_GL_FUNC(MultiTexCoord4fvARB);
657 pVtxFmt->Normal3f = VBOX_GL_FUNC(Normal3f);
658 pVtxFmt->Normal3fv = VBOX_GL_FUNC(Normal3fv);
659 pVtxFmt->SecondaryColor3fEXT = VBOX_GL_FUNC(SecondaryColor3fEXT);
660 pVtxFmt->SecondaryColor3fvEXT = VBOX_GL_FUNC(SecondaryColor3fvEXT);
661 pVtxFmt->TexCoord1f = VBOX_GL_FUNC(TexCoord1f);
662 pVtxFmt->TexCoord1fv = VBOX_GL_FUNC(TexCoord1fv);
663 pVtxFmt->TexCoord2f = VBOX_GL_FUNC(TexCoord2f);
664 pVtxFmt->TexCoord2fv = VBOX_GL_FUNC(TexCoord2fv);
665 pVtxFmt->TexCoord3f = VBOX_GL_FUNC(TexCoord3f);
666 pVtxFmt->TexCoord3fv = VBOX_GL_FUNC(TexCoord3fv);
667 pVtxFmt->TexCoord4f = VBOX_GL_FUNC(TexCoord4f);
668 pVtxFmt->TexCoord4fv = VBOX_GL_FUNC(TexCoord4fv);
669 pVtxFmt->Vertex2f = VBOX_GL_FUNC(Vertex2f);
670 pVtxFmt->Vertex2fv = VBOX_GL_FUNC(Vertex2fv);
671 pVtxFmt->Vertex3f = VBOX_GL_FUNC(Vertex3f);
672 pVtxFmt->Vertex3fv = VBOX_GL_FUNC(Vertex3fv);
673 pVtxFmt->Vertex4f = VBOX_GL_FUNC(Vertex4f);
674 pVtxFmt->Vertex4fv = VBOX_GL_FUNC(Vertex4fv);
675 pVtxFmt->VertexAttrib1fNV = VBOX_GL_FUNC(VertexAttrib1fARB);
676 pVtxFmt->VertexAttrib1fvNV = VBOX_GL_FUNC(VertexAttrib1fvARB);
677 pVtxFmt->VertexAttrib2fNV = VBOX_GL_FUNC(VertexAttrib2fARB);
678 pVtxFmt->VertexAttrib2fvNV = VBOX_GL_FUNC(VertexAttrib2fvARB);
679 pVtxFmt->VertexAttrib3fNV = VBOX_GL_FUNC(VertexAttrib3fARB);
680 pVtxFmt->VertexAttrib3fvNV = VBOX_GL_FUNC(VertexAttrib3fvARB);
681 pVtxFmt->VertexAttrib4fNV = VBOX_GL_FUNC(VertexAttrib4fARB);
682 pVtxFmt->VertexAttrib4fvNV = VBOX_GL_FUNC(VertexAttrib4fvARB);
683 pVtxFmt->VertexAttrib1fARB = VBOX_GL_FUNC(VertexAttrib1fARB);
684 pVtxFmt->VertexAttrib1fvARB = VBOX_GL_FUNC(VertexAttrib1fvARB);
685 pVtxFmt->VertexAttrib2fARB = VBOX_GL_FUNC(VertexAttrib2fARB);
686 pVtxFmt->VertexAttrib2fvARB = VBOX_GL_FUNC(VertexAttrib2fvARB);
687 pVtxFmt->VertexAttrib3fARB = VBOX_GL_FUNC(VertexAttrib3fARB);
688 pVtxFmt->VertexAttrib3fvARB = VBOX_GL_FUNC(VertexAttrib3fvARB);
689 pVtxFmt->VertexAttrib4fARB = VBOX_GL_FUNC(VertexAttrib4fARB);
690 pVtxFmt->VertexAttrib4fvARB = VBOX_GL_FUNC(VertexAttrib4fvARB);
692 pVtxFmt->EvalMesh1 = VBOX_GL_FUNC(EvalMesh1);
693 pVtxFmt->EvalMesh2 = VBOX_GL_FUNC(EvalMesh2);
694 pVtxFmt->Rectf = VBOX_GL_FUNC(Rectf);
696 pVtxFmt->DrawArrays = VBOX_GL_FUNC(DrawArrays);
697 pVtxFmt->DrawElements = VBOX_GL_FUNC(DrawElements);
698 pVtxFmt->DrawRangeElements = VBOX_GL_FUNC(DrawRangeElements);
700 #undef VBOX_GL_FUNC