Lines Matching refs:GLshort
66 case 1: array_spu.self.VertexAttrib1svARB(attr, (GLshort *)p); break;
67 case 2: array_spu.self.VertexAttrib2svARB(attr, (GLshort *)p); break;
68 case 3: array_spu.self.VertexAttrib3svARB(attr, (GLshort *)p); break;
69 case 4: array_spu.self.VertexAttrib4svARB(attr, (GLshort *)p); break;
127 case 1: array_spu.self.MultiTexCoord1svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
128 case 2: array_spu.self.MultiTexCoord2svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
129 case 3: array_spu.self.MultiTexCoord3svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
130 case 4: array_spu.self.MultiTexCoord4svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
176 case GL_SHORT: array_spu.self.Indexsv((GLshort *)p); break;
212 case 3: array_spu.self.Color3sv((GLshort *)p); break;
213 case 4: array_spu.self.Color4sv((GLshort *)p); break;
267 case GL_SHORT: array_spu.self.Normal3sv((GLshort *)p); break;
292 array_spu.self.SecondaryColor3svEXT((GLshort *)p); break;
339 case 1: array_spu.self.VertexAttrib1svARB(0, (GLshort *)p); break;
340 case 2: array_spu.self.VertexAttrib2svARB(0, (GLshort *)p); break;
341 case 3: array_spu.self.VertexAttrib3svARB(0, (GLshort *)p); break;
342 case 4: array_spu.self.VertexAttrib4svARB(0, (GLshort *)p); break;
393 case 2: array_spu.self.Vertex2sv((GLshort *)p); break;
394 case 3: array_spu.self.Vertex3sv((GLshort *)p); break;
395 case 4: array_spu.self.Vertex4sv((GLshort *)p); break;