Lines Matching refs:GLdouble
94 case 1: array_spu.self.VertexAttrib1dvARB(attr, (GLdouble *)p); break;
95 case 2: array_spu.self.VertexAttrib2dvARB(attr, (GLdouble *)p); break;
96 case 3: array_spu.self.VertexAttrib3dvARB(attr, (GLdouble *)p); break;
97 case 4: array_spu.self.VertexAttrib4dvARB(attr, (GLdouble *)p); break;
154 case 1: array_spu.self.MultiTexCoord1dvARB(GL_TEXTURE0_ARB + unit, (GLdouble *)p); break;
155 case 2: array_spu.self.MultiTexCoord2dvARB(GL_TEXTURE0_ARB + unit, (GLdouble *)p); break;
156 case 3: array_spu.self.MultiTexCoord3dvARB(GL_TEXTURE0_ARB + unit, (GLdouble *)p); break;
157 case 4: array_spu.self.MultiTexCoord4dvARB(GL_TEXTURE0_ARB + unit, (GLdouble *)p); break;
179 case GL_DOUBLE: array_spu.self.Indexdv((GLdouble *)p); break;
247 case 3: array_spu.self.Color3dv((GLdouble *)p); break;
248 case 4: array_spu.self.Color4dv((GLdouble *)p); break;
270 case GL_DOUBLE: array_spu.self.Normal3dv((GLdouble *)p); break;
302 array_spu.self.SecondaryColor3dvEXT((GLdouble *)p); break;
367 case 1: array_spu.self.VertexAttrib1dvARB(0, (GLdouble *)p); break;
368 case 2: array_spu.self.VertexAttrib2dvARB(0, (GLdouble *)p); break;
369 case 3: array_spu.self.VertexAttrib3dvARB(0, (GLdouble *)p); break;
370 case 4: array_spu.self.VertexAttrib4dvARB(0, (GLdouble *)p); break;
417 case 2: array_spu.self.Vertex2dv((GLdouble *)p); break;
418 case 3: array_spu.self.Vertex3dv((GLdouble *)p); break;
419 case 4: array_spu.self.Vertex4dv((GLdouble *)p); break;