Lines Matching refs:delta
129 * If the pair has a "good" delta (that is the first rectangle intersects the second)
148 * and fix the intersection if delta is "good".
150 int delta = paNewRects[iRect].right - paNewRects[iNextRect].left;
152 if (delta != 0)
156 delta));
158 paNewRects[iNextRect].left += delta;
159 paNewRects[iNextRect].right += delta;
176 * and fix the intersection if delta is "good".
178 int delta = paNewRects[iRect].left - paNewRects[iNextRect].right;
180 if (delta != 0)
184 delta));
186 paNewRects[iNextRect].left += delta;
187 paNewRects[iNextRect].right += delta;
204 * and fix the intersection if delta is "good".
206 int delta = paNewRects[iRect].bottom - paNewRects[iNextRect].top;
208 if (delta != 0)
212 delta));
214 paNewRects[iNextRect].top += delta;
215 paNewRects[iNextRect].bottom += delta;
232 * and fix the intersection if delta is "good".
234 int delta = paNewRects[iRect].top - paNewRects[iNextRect].bottom;
236 if (delta != 0)
240 delta));
242 paNewRects[iNextRect].top += delta;
243 paNewRects[iNextRect].bottom += delta;