Lines Matching defs:wined3d_state

830 struct wined3d_state;
838 const struct wined3d_state *state);
846 const struct wined3d_state *state);
848 const struct wined3d_state *state);
1224 typedef void (*APPLYSTATEFUNC)(struct wined3d_context *ctx, const struct wined3d_state *state, DWORD state_id);
1378 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
1380 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
1788 void gen_ffp_frag_op(const struct wined3d_context *context, const struct wined3d_state *state,
1793 void wined3d_get_draw_rect(const struct wined3d_state *state, RECT *rect) DECLSPEC_HIDDEN;
1842 void wined3d_ffp_get_vs_settings(const struct wined3d_state *state, const struct wined3d_stream_info *si,
2510 struct wined3d_state
2568 struct wined3d_state state;
2769 BOOL is_invalid_op(const struct wined3d_state *state, int stage,
2771 void set_tex_op_nvrc(const struct wined3d_gl_info *gl_info, const struct wined3d_state *state,
2780 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2782 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2784 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2786 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2788 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2790 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2792 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2794 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2797 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2799 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2801 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2803 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2805 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2807 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2809 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2811 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2813 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2815 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2817 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2819 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2821 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2823 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2825 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2827 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2829 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2831 const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
2949 void find_ps_compile_args(const struct wined3d_state *state,
2952 void find_vs_compile_args(const struct wined3d_state *state,
3006 const struct wined3d_state *state, float *position_fixup)
3161 static inline BOOL use_vs(const struct wined3d_state *state)
3170 static inline BOOL use_ps(const struct wined3d_state *state)
3176 const struct wined3d_state *state, DWORD state_id)