Lines Matching defs:WINED3D_TO_STR
2702 #define WINED3D_TO_STR(x) case x: return #x
2703 WINED3D_TO_STR(CHANNEL_SOURCE_ZERO);
2704 WINED3D_TO_STR(CHANNEL_SOURCE_ONE);
2705 WINED3D_TO_STR(CHANNEL_SOURCE_X);
2706 WINED3D_TO_STR(CHANNEL_SOURCE_Y);
2707 WINED3D_TO_STR(CHANNEL_SOURCE_Z);
2708 WINED3D_TO_STR(CHANNEL_SOURCE_W);
2709 WINED3D_TO_STR(CHANNEL_SOURCE_COMPLEX0);
2710 WINED3D_TO_STR(CHANNEL_SOURCE_COMPLEX1);
2711 #undef WINED3D_TO_STR
2722 #define WINED3D_TO_STR(x) case x: return #x
2723 WINED3D_TO_STR(COMPLEX_FIXUP_YUY2);
2724 WINED3D_TO_STR(COMPLEX_FIXUP_UYVY);
2725 WINED3D_TO_STR(COMPLEX_FIXUP_YV12);
2726 WINED3D_TO_STR(COMPLEX_FIXUP_P8);
2727 #undef WINED3D_TO_STR