Lines Matching refs:SFLAG_PBO

94     if (surface->texture_name || (surface->flags & SFLAG_PBO)
115 if (surface->flags & SFLAG_PBO)
646 surface->flags |= SFLAG_PBO;
693 if (!(surface->flags & SFLAG_PBO) && surface_need_pbo(surface, gl_info))
695 else if (!(surface->resource.allocatedMemory || surface->flags & SFLAG_PBO))
1064 if (surface->flags & SFLAG_PBO)
1119 if (surface->flags & SFLAG_PBO)
2058 surface->flags &= ~SFLAG_PBO;
2116 if (!(surface->flags & SFLAG_PBO))
2138 if (surface->flags & SFLAG_PBO)
2411 if (surface->flags & SFLAG_PBO)
2459 if (surface->flags & SFLAG_PBO)
4278 if (!(surface->flags & (SFLAG_PBO | SFLAG_PIN_SYSMEM)))
4297 if ((surface->flags & (SFLAG_PBO | SFLAG_PIN_SYSMEM)) == (SFLAG_PBO | SFLAG_PIN_SYSMEM))
4299 if (surface->flags & (SFLAG_PBO | SFLAG_PIN_SYSMEM))
4364 if (((surface->flags & (SFLAG_PBO | SFLAG_PIN_SYSMEM)) == (SFLAG_PBO | SFLAG_PIN_SYSMEM)) && surface->resource.allocatedMemory)
4366 if ((surface->flags & (SFLAG_PBO | SFLAG_PIN_SYSMEM)) && surface->resource.allocatedMemory)
4550 if (surface->flags & SFLAG_PBO)
4592 if (surface->flags & SFLAG_PBO)
4639 if (surface->flags & SFLAG_PBO)
4841 if (surface->flags & SFLAG_PBO)
4850 if (surface->flags & SFLAG_PBO)
6338 if ((convert != WINED3D_CT_NONE) && (surface->flags & SFLAG_PBO))
6387 if ((mem != surface->resource.allocatedMemory) && !(surface->flags & SFLAG_PBO))
6497 if ((convert != WINED3D_CT_NONE || format.convert) && (surface->flags & SFLAG_PBO))
6554 if ((mem != surface->resource.allocatedMemory) && !(surface->flags & SFLAG_PBO))
6616 if (location == SFLAG_INSYSMEM && !(surface->flags & SFLAG_PBO)