Lines Matching refs:textures
271 states->textures = 0xfffff;
497 if ((texture = state->textures[i]))
499 state->textures[i] = NULL;
941 map = stateblock->changed.textures;
947 i, src_state->textures[i], stateblock->state.textures[i]);
949 if (src_state->textures[i])
950 wined3d_texture_incref(src_state->textures[i]);
951 if (stateblock->state.textures[i])
952 wined3d_texture_decref(stateblock->state.textures[i]);
953 stateblock->state.textures[i] = src_state->textures[i];
1130 map = stateblock->changed.textures;
1138 wined3d_device_set_texture(device, stage, stateblock->state.textures[i]);
1381 for (i = 0; i < gl_info->limits.textures; ++i)
1383 state->textures[i] = NULL;