Lines Matching refs:rs
297 DWORD rs = pixel_states_render[i];
298 states->renderState[rs >> 5] |= 1 << (rs & 0x1f);
324 DWORD rs = vertex_states_render[i];
325 states->renderState[rs >> 5] |= 1 << (rs & 0x1f);
921 enum wined3d_render_state rs = stateblock->contained_render_states[i];
923 TRACE("Updating render state %#x to %u.\n", rs, src_state->render_states[rs]);
925 stateblock->state.render_states[rs] = src_state->render_states[rs];