Lines Matching defs:state_table
5867 static void prune_invalid_states(struct StateEntry *state_table, const struct wined3d_gl_info *gl_info,
5876 state_table[i].representative = 0;
5877 state_table[i].apply = state_undefined;
5884 state_table[i].representative = 0;
5885 state_table[i].apply = state_undefined;
5892 state_table[i].representative = 0;
5893 state_table[i].apply = state_undefined;
5897 static void validate_state_table(struct StateEntry *state_table)
5945 if (!state_table[i].representative)
5948 else if (state_table[i].representative)
5956 if (!state_table[simple_states[i]].representative)
5963 DWORD rep = state_table[i].representative;
5966 if (state_table[rep].representative != rep)
5970 state_table[i].representative = 0;
5975 if (state_table[i].apply)
5978 else if (!state_table[i].apply)