Lines Matching defs:invopr

2108     GLenum opr=0, invopr, src3_target, opr3_target;
2175 invopr = GL_ONE_MINUS_SRC_ALPHA;
2180 invopr = GL_ONE_MINUS_SRC_COLOR;
2195 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2196 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2227 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2228 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2249 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2271 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2293 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2315 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2316 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2323 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr3_target, invopr);
2324 checkGLcall("GL_TEXTURE_ENV, opr3_target, invopr");
2338 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2339 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2346 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr3_target, invopr);
2347 checkGLcall("GL_TEXTURE_ENV, opr3_target, invopr");
2361 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2362 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2369 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr3_target, invopr);
2370 checkGLcall("GL_TEXTURE_ENV, opr3_target, invopr");
2384 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2385 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2413 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2414 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2435 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2436 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2457 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2458 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2479 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2480 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2501 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2502 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2539 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr3_target, invopr);
2540 checkGLcall("GL_TEXTURE_ENV, opr3_target, invopr");
2553 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2554 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");
2599 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr3_target, invopr);
2600 checkGLcall("GL_TEXTURE_ENV, opr3_target, invopr");
2613 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr1_target, invopr);
2614 checkGLcall("GL_TEXTURE_ENV, opr1_target, invopr");