Lines Matching defs:disable
607 DWORD disable = 0x00000000;
636 * TODO: Is this correct? Doesn't D3DRS_CLIPPING disable clipping on the viewport frustrum?
641 disable = ~state->render_states[WINED3D_RS_CLIPPLANEENABLE];
645 disable = 0xffffffff;
657 if (disable & WINED3DCLIPPLANE0) gl_info->gl_ops.gl.p_glDisable(GL_CLIP_PLANE0);
658 if (disable & WINED3DCLIPPLANE1) gl_info->gl_ops.gl.p_glDisable(GL_CLIP_PLANE1);
659 if (disable & WINED3DCLIPPLANE2) gl_info->gl_ops.gl.p_glDisable(GL_CLIP_PLANE2);
660 if (disable & WINED3DCLIPPLANE3) gl_info->gl_ops.gl.p_glDisable(GL_CLIP_PLANE3);
661 if (disable & WINED3DCLIPPLANE4) gl_info->gl_ops.gl.p_glDisable(GL_CLIP_PLANE4);
662 if (disable & WINED3DCLIPPLANE5) gl_info->gl_ops.gl.p_glDisable(GL_CLIP_PLANE5);
663 checkGLcall("clip plane disable");
675 * To disable specular color, set it explicitly to black and turn off GL_COLOR_SUM_EXT
4096 /* disable any attribs (this is the same for both GLSL and ARB modes) */
4204 * glVertexAttribPointerARB doesn't do that. Instead disable the