Lines Matching refs:supported
121 FIXME("WINED3DTA_CONSTANT, not properly supported.\n");
343 ERR("Only supported for WINED3D_TSS_COLOR_OP (WINED3DTOP_MODULATEALPHA_ADDCOLOR).\n");
361 ERR("Only supported for WINED3D_TSS_COLOR_OP (WINED3DTOP_MODULATECOLOR_ADDALPHA).\n");
379 ERR("Only supported for WINED3D_TSS_COLOR_OP (WINED3DTOP_MODULATEINVALPHA_ADDCOLOR).\n");
397 ERR("Only supported for WINED3D_TSS_COLOR_OP (WINED3DTOP_MODULATEINVCOLOR_ADDALPHA).\n");
459 if (!gl_info->supported[NV_TEXTURE_SHADER])
532 if (gl_info->supported[ARB_TEXTURE_CUBE_MAP])
537 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
542 if (gl_info->supported[NV_TEXTURE_SHADER2] && mapped_stage < gl_info->limits.textures)
558 if (gl_info->supported[NV_TEXTURE_SHADER2])
581 if (gl_info->supported[NV_TEXTURE_SHADER2])
702 /* The caps below can be supported but aren't handled yet in utils.c
705 if (gl_info->supported[NV_REGISTER_COMBINERS2])
733 if (gl_info->supported[NV_TEXTURE_SHADER2])
735 /* Bump mapping is supported already in NV_TEXTURE_SHADER, but that extension does