Lines Matching refs:tex_rect
1111 BOOL tex_rect;1122 tex_rect = version->type == WINED3D_SHADER_TYPE_PIXEL && (ps_args->np2_fixup & (1 << i));1123 tex_rect = tex_rect && gl_info->supported[ARB_TEXTURE_RECTANGLE];1126 if (tex_rect)1133 if (tex_rect)5463 case tex_rect:5568 case tex_rect:6052 /* tex_rect */6086 /* tex_rect */