Lines Matching refs:supported

1034          * 1) The shader really uses more uniforms than supported.
1036 * supported, but uses a constant index > #supported consts. */
1123 tex_rect = tex_rect && gl_info->supported[ARB_TEXTURE_RECTANGLE];
1591 WARN("Write to render target %u, only %d supported.\n",
1936 BOOL texrect = flags & WINED3D_GLSL_SAMPLE_NPOT && gl_info->supported[ARB_TEXTURE_RECTANGLE];
1951 if (gl_info->supported[EXT_GPU_SHADER4])
1953 else if (gl_info->supported[ARB_SHADER_TEXTURE_LOD])
1975 if (gl_info->supported[EXT_GPU_SHADER4])
1977 else if (gl_info->supported[ARB_SHADER_TEXTURE_LOD])
2004 if (gl_info->supported[EXT_GPU_SHADER4])
2006 else if (gl_info->supported[ARB_SHADER_TEXTURE_LOD])
2027 if (gl_info->supported[EXT_GPU_SHADER4])
2029 else if (gl_info->supported[ARB_SHADER_TEXTURE_LOD])
2054 if (gl_info->supported[EXT_GPU_SHADER4])
2056 else if (gl_info->supported[ARB_SHADER_TEXTURE_LOD])
2077 if (gl_info->supported[EXT_GPU_SHADER4])
2079 else if (gl_info->supported[ARB_SHADER_TEXTURE_LOD])
2111 if (gl_info->supported[EXT_GPU_SHADER4])
2113 else if (gl_info->supported[ARB_SHADER_TEXTURE_LOD])
2144 if (gl_info->supported[EXT_GPU_SHADER4])
2146 else if (gl_info->supported[ARB_SHADER_TEXTURE_LOD])
2230 FIXME("Complex fixup (%#x) not supported\n",complex_fixup);
2517 if (gl_info->supported[EXT_GPU_SHADER4])
3632 if (!gl_info->supported[ARB_SHADER_TEXTURE_LOD] && !gl_info->supported[EXT_GPU_SHADER4])
3634 FIXME("texldd used, but not supported by hardware. Falling back to regular tex\n");
3672 if (!gl_info->supported[ARB_SHADER_TEXTURE_LOD] && !gl_info->supported[EXT_GPU_SHADER4]
4313 FIXME("More input varyings declared than supported, expect issues.\n");
4547 if (gl_info->supported[ARB_SHADER_BIT_ENCODING])
4549 if (gl_info->supported[ARB_SHADER_TEXTURE_LOD])
4553 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
4555 if (gl_info->supported[EXT_GPU_SHADER4])
4606 if (gl_info->supported[ARB_SHADER_BIT_ENCODING])
4608 if (gl_info->supported[EXT_GPU_SHADER4])
4677 if (gl_info->supported[ARB_GEOMETRY_SHADER4])
4679 if (gl_info->supported[ARB_SHADER_BIT_ENCODING])
4681 if (gl_info->supported[EXT_GPU_SHADER4])
5435 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
6101 FIXME("tex_type %#x not supported\n", tex_type);
6143 if (gl_info->supported[ARB_COLOR_BUFFER_FLOAT])
6150 FIXME("vertex color clamp needs to be changed, but extension not supported.\n");
6181 if (gl_info->supported[ARB_COLOR_BUFFER_FLOAT])
6517 if (gl_info->supported[EXT_GPU_SHADER4] && gl_info->supported[ARB_SHADER_BIT_ENCODING]
6518 && gl_info->supported[ARB_GEOMETRY_SHADER4] && gl_info->glsl_version >= MAKEDWORD_VERSION(1, 50)
6519 && gl_info->supported[ARB_DRAW_ELEMENTS_BASE_VERTEX] && gl_info->supported[ARB_DRAW_INSTANCED])
6523 else if (gl_info->supported[ARB_SHADER_TEXTURE_LOD] || gl_info->supported[EXT_GPU_SHADER4])
6550 /* Ideally we'd only set caps like sRGB writes here if supported by both
6946 * GL_ARB_texture_non_power_of_two is supported, so register a NULL state