Lines Matching refs:rel_addr
1449 if (reg->idx[0].offset != ~0U && reg->idx[0].rel_addr)
1450 shader_glsl_add_src_param(ins, reg->idx[0].rel_addr, WINED3DSP_WRITEMASK_0, &rel_param0);
1451 if (reg->idx[1].offset != ~0U && reg->idx[1].rel_addr)
1452 shader_glsl_add_src_param(ins, reg->idx[1].rel_addr, WINED3DSP_WRITEMASK_0, &rel_param1);
1474 if (reg->idx[0].rel_addr)
1476 if (reg->idx[1].rel_addr)
1483 else if (reg->idx[1].rel_addr)
1497 if (reg->idx[0].rel_addr)
1549 if (reg->idx[0].rel_addr)
1695 if (reg->idx[1].rel_addr)