Lines Matching refs:backend_data
1465 struct shader_glsl_ctx_priv *priv = ins->ctx->backend_data;
1934 && (((const struct shader_glsl_ctx_priv *)ctx->backend_data)->cur_ps_args->shadow & (1 << sampler_idx));
2289 const struct shader_glsl_ctx_priv *priv = ins->ctx->backend_data;
2318 const struct shader_glsl_ctx_priv *priv = ins->ctx->backend_data;
3527 const struct shader_glsl_ctx_priv *priv = ins->ctx->backend_data;
3630 const struct shader_glsl_ctx_priv *priv = ins->ctx->backend_data;
3660 const struct shader_glsl_ctx_priv *priv = ins->ctx->backend_data;
3994 const struct shader_glsl_ctx_priv *priv = ins->ctx->backend_data;
4706 if (!shader->backend_data)
4708 shader->backend_data = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*shader_data));
4709 if (!shader->backend_data)
4715 shader_data = shader->backend_data;
4788 if (!shader->backend_data)
4790 shader->backend_data = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*shader_data));
4791 if (!shader->backend_data)
4797 shader_data = shader->backend_data;
4850 if (!shader->backend_data)
4852 if (!(shader->backend_data = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*shader_data))))
4858 shader_data = shader->backend_data;
6232 struct glsl_shader_private *shader_data = shader->backend_data;
6242 shader->backend_data = NULL;
6345 HeapFree(GetProcessHeap(), 0, shader->backend_data);
6346 shader->backend_data = NULL;