Lines Matching refs:TRACE

332     TRACE("Compiling shader object %u.\n", shader);
431 TRACE("Loading %s for texture %d\n", sampler_name, mapped_unit);
457 TRACE("Loading %s for texture %d\n", sampler_name, mapped_unit);
630 TRACE("No need to load local float constants for this shader\n");
918 TRACE("Max constant version reached, resetting to 0.\n");
4584 TRACE("Compiling shader object %u\n", shader_obj);
4657 TRACE("Compiling shader object %u\n", shader_obj);
4689 TRACE("Compiling shader object %u.\n", shader_id);
4732 TRACE("No matching GL shader found for shader %p, compiling a new shader.\n", shader);
4810 TRACE("No matching GL shader found for shader %p, compiling a new shader.\n", shader);
4864 TRACE("No matching GL shader found for shader %p, compiling a new shader.\n", shader);
5890 TRACE("Created new GLSL shader program %u\n", programId);
5909 TRACE("Attaching GLSL shader object %u to program %u.\n", vs_id, programId);
5922 TRACE("Attaching GLSL shader object %u to program %u\n", reorder_shader_id, programId);
5951 TRACE("Attaching GLSL geometry shader object %u to program %u.\n", gs_id, programId);
5955 TRACE("input type %s, output type %s, vertices out %u.\n",
5973 TRACE("Attaching GLSL shader object %u to program %u.\n", ps_id, programId);
5981 TRACE("Linking GLSL shader program %u\n", programId);
5992 TRACE("Shader %d needs vertex color clamping disabled\n", programId);
6155 if (program_id) TRACE("Using GLSL program %u\n", program_id);
6224 if (program_id) TRACE("Using GLSL program %u\n", program_id);
6249 TRACE("Deleting linked programs.\n");
6274 TRACE("Deleting pixel shader %u.\n", gl_shaders[i].prgId);
6301 TRACE("Deleting vertex shader %u.\n", gl_shaders[i].prgId);
6328 TRACE("Deleting geometry shader %u.\n", gl_shaders[i].id);
6527 TRACE("Shader model %u.\n", shader_model);
6561 TRACE("Checking support for fixup:\n");
6568 TRACE("[OK]\n");
6572 TRACE("[FAILED]\n");