Lines Matching defs:shader_glsl_append_dst_ext
1840 static DWORD shader_glsl_append_dst_ext(struct wined3d_shader_buffer *buffer,
1878 return shader_glsl_append_dst_ext(buffer, ins, &ins->dst[0]);
2434 write_mask = shader_glsl_append_dst_ext(buffer, ins, &ins->dst[1]);
2462 write_mask = shader_glsl_append_dst_ext(buffer, ins, &ins->dst[1]);
2467 shader_glsl_append_dst_ext(buffer, ins, &ins->dst[0]);
2472 write_mask = shader_glsl_append_dst_ext(buffer, ins, &ins->dst[0]);
2480 write_mask = shader_glsl_append_dst_ext(buffer, ins, &ins->dst[1]);
2979 else if (!(write_mask = shader_glsl_append_dst_ext(ins->ctx->buffer, ins, &dst)))
3257 write_mask = shader_glsl_append_dst_ext(buffer, ins, &ins->dst[1]);
3261 shader_glsl_append_dst_ext(buffer, ins, &ins->dst[0]);
3266 write_mask = shader_glsl_append_dst_ext(buffer, ins, &ins->dst[0]);
3273 write_mask = shader_glsl_append_dst_ext(buffer, ins, &ins->dst[1]);