Lines Matching defs:register_name

1436         char *register_name, BOOL *is_color, const struct wined3d_shader_instruction *ins)
1458 sprintf(register_name, "R%u", reg->idx[0].offset);
1468 sprintf(register_name, "%s_in%u", prefix, reg->idx[0].offset);
1477 sprintf(register_name, "gs_in[%s + %u][%s + %u]",
1480 sprintf(register_name, "gs_in[%s + %u][%u]",
1484 sprintf(register_name, "gs_in[%u][%s + %u]",
1487 sprintf(register_name, "gs_in[%u][%u]", reg->idx[0].offset, reg->idx[1].offset);
1505 sprintf(register_name,
1512 sprintf(register_name, "%s_in[%s + %u]", prefix, rel_param0.param_str, idx);
1519 sprintf(register_name, "((%s) > %u ? (%s) > %u ? gl_SecondaryColor : gl_Color : %s_in[%s])",
1525 sprintf(register_name, "%s_in[%s]", prefix, rel_param0.param_str);
1531 if (idx == in_count) sprintf(register_name, "gl_Color");
1532 else if (idx == in_count + 1) sprintf(register_name, "gl_SecondaryColor");
1533 else sprintf(register_name, "%s_in[%u]", prefix, idx);
1539 strcpy(register_name, "gl_Color");
1541 strcpy(register_name, "gl_SecondaryColor");
1552 sprintf(register_name, "%s_c[%s + %u]", prefix, rel_param0.param_str, reg->idx[0].offset);
1554 sprintf(register_name, "%s_c[%s]", prefix, rel_param0.param_str);
1559 sprintf(register_name, "%s_lc%u", prefix, reg->idx[0].offset);
1561 sprintf(register_name, "%s_c[%u]", prefix, reg->idx[0].offset);
1567 sprintf(register_name, "%s_i[%u]", prefix, reg->idx[0].offset);
1571 sprintf(register_name, "%s_b[%u]", prefix, reg->idx[0].offset);
1576 sprintf(register_name, "T%u", reg->idx[0].offset);
1578 sprintf(register_name, "A%u", reg->idx[0].offset);
1582 sprintf(register_name, "aL%u", ins->ctx->loop_state->current_reg - 1);
1586 sprintf(register_name, "%s_sampler%u", prefix, reg->idx[0].offset);
1594 sprintf(register_name, "gl_FragData[%u]", reg->idx[0].offset);
1598 sprintf(register_name, "%s", hwrastout_reg_names[reg->idx[0].offset]);
1602 sprintf(register_name, "gl_FragDepth");
1607 sprintf(register_name, "%s_out[8]", prefix);
1609 sprintf(register_name, "%s_out[9]", prefix);
1614 sprintf(register_name, "%s_out[%u]", prefix, reg->idx[0].offset);
1621 sprintf(register_name, "vpos");
1627 sprintf(register_name, "(gl_FrontFacing ? 1.0 : -1.0)");
1632 sprintf(register_name, "unrecognized_register");
1643 wined3d_ftoa(*(const float *)reg->immconst_data, register_name);
1646 sprintf(register_name, "%#x", reg->immconst_data[0]);
1651 sprintf(register_name, "%#xu", reg->immconst_data[0]);
1654 sprintf(register_name, "<unhandled data type %#x>", reg->data_type);
1667 sprintf(register_name, "vec4(%s, %s, %s, %s)",
1671 sprintf(register_name, "ivec4(%#x, %#x, %#x, %#x)",
1678 sprintf(register_name, "uvec4(%#xu, %#xu, %#xu, %#xu)",
1683 sprintf(register_name, "<unhandled data type %#x>", reg->data_type);
1690 sprintf(register_name, "<unhandled_immconst_type %#x>", reg->immconst_type);
1696 sprintf(register_name, "%s_cb%u[%s + %u]",
1699 sprintf(register_name, "%s_cb%u[%u]", prefix, reg->idx[0].offset, reg->idx[1].offset);
1703 sprintf(register_name, "uint(gl_PrimitiveIDIn)");
1708 sprintf(register_name, "unrecognized_register");