Lines Matching defs:ps_id
163 GLhandleARB ps_id;
4224 key.ps_id = entry->ps.id;
4233 GLhandleARB vs_id, GLhandleARB gs_id, GLhandleARB ps_id)
4240 key.ps_id = ps_id;
4262 key.ps_id = entry->ps.id;
5825 GLhandleARB vs_id, gs_id, ps_id;
5863 ps_id = find_glsl_pshader(context, &priv->shader_buffer,
5874 ps_id = ffp_shader->id;
5879 ps_id = 0;
5882 if ((!vs_id && !gs_id && !ps_id) || (entry = get_glsl_program_entry(priv, vs_id, gs_id, ps_id)))
5897 entry->ps.id = ps_id;
5971 if (ps_id)
5973 TRACE("Attaching GLSL shader object %u to program %u.\n", ps_id, programId);
5974 GL_EXTCALL(glAttachObjectARB(programId, ps_id));
6363 if (k->ps_id > prog->ps.id) return 1;
6364 else if (k->ps_id < prog->ps.id) return -1;