Lines Matching defs:is_color
1436 char *register_name, BOOL *is_color, const struct wined3d_shader_instruction *ins)
1453 *is_color = FALSE;
1467 *is_color = TRUE;
1783 BOOL is_color = FALSE;
1790 shader_glsl_get_register_name(&wined3d_src->reg, glsl_src->reg_name, &is_color, ins);
1791 shader_glsl_get_swizzle(wined3d_src, is_color, mask, swizzle_str);
1830 BOOL is_color = FALSE;
1835 shader_glsl_get_register_name(&wined3d_dst->reg, glsl_dst->reg_name, &is_color, ins);
2269 BOOL is_color;
2271 shader_glsl_get_register_name(&ins->dst[0].reg, reg_name, &is_color, ins);