Lines Matching defs:gshader
5818 struct wined3d_shader *gshader = NULL;
5836 if ((gshader = state->geometry_shader))
5837 gs_id = find_glsl_geometry_shader(context, &priv->shader_buffer, gshader);
5949 if (gshader)
5956 debug_d3dprimitivetype(gshader->u.gs.input_type),
5957 debug_d3dprimitivetype(gshader->u.gs.output_type),
5958 gshader->u.gs.vertices_out);
5960 gl_primitive_type_from_d3d(gshader->u.gs.input_type)));
5962 gl_primitive_type_from_d3d(gshader->u.gs.output_type)));
5964 gshader->u.gs.vertices_out));
5967 list_add_head(&gshader->linked_programs, &entry->gs.shader_entry);