Lines Matching refs:adapters
470 wined3d_adapter_cleanup(&wined3d->adapters[i]);
3261 TRACE("wined3d %p, reporting %u adapters.\n",
3281 return MonitorFromPoint(wined3d->adapters[adapter_idx].monitorPoint, MONITOR_DEFAULTTOPRIMARY);
3304 adapter = &wined3d->adapters[adapter_idx];
3366 adapter = &wined3d->adapters[adapter_idx];
3451 adapter = &wined3d->adapters[adapter_idx];
3542 adapter = &wined3d->adapters[adapter_idx];
3623 adapter = &wined3d->adapters[adapter_idx];
3799 adapter = &wined3d->adapters[adapter_idx];
3851 gl_info = &wined3d->adapters[adapter_idx].gl_info;
4031 const struct wined3d_adapter *adapter = &wined3d->adapters[adapter_idx];
4334 const struct wined3d_adapter *adapter = &wined3d->adapters[adapter_idx];
4922 /* Validate the adapter number. If no adapters are available(no GL), ignore the adapter
5502 TRACE("Initializing adapters.\n");
5506 wined3d_adapter_init_nogl(&wined3d->adapters[0], 0);
5511 if (!wined3d_adapter_init(&wined3d->adapters[0], 0))