Lines Matching defs:version

12  * version 2.1 of the License, or (at your option) any later version.
27 * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
29 * that LGPLv2 or any later version may be used, or where a choice of which version
1214 /* Certain applications (Steam) complain if we report an outdated driver version. In general,
1215 * reporting a driver version is moot because we are not the Windows driver, and we have different
1218 * The driver version has the form "x.y.z.w".
1220 * "x" is the Windows version the driver is meant for:
1227 * "y" is the maximum Direct3D version the driver supports.
1228 * y -> d3d version mapping:
1247 WORD version; /* version word ('y'), contained in low word of DriverVersion.HighPart */
1252 /* The driver version table contains driver information for different devices on several OS versions. */
1283 * All version numbers used below are from the Linux nvidia drivers. */
1458 TRACE("Looking up version info for driver=%d driver_model=%d\n", driver, driver_model);
1465 TRACE("Found driver \"%s\", version %u, subversion %u, build %u.\n",
1466 entry->driver_name, entry->version, entry->subversion, entry->build);
1505 ERR("Failed to get OS version, reporting 2000/XP.\n");
1511 TRACE("OS version %u.%u.\n", os_version.dwMajorVersion, os_version.dwMinorVersion);
1542 FIXME("Unhandled OS version %u.%u, reporting Win 8.\n",
1551 FIXME("Unhandled OS version %u.%u, reporting 2000/XP.\n",
1580 /* Try to obtain driver version information for the current Windows version. This fails in
1582 * - the gpu is not available on the currently selected OS version:
1584 * version information for the current Windows version is returned instead of faked info.
1585 * We do the same and assume the default Windows version to emulate is WinXP.
1597 driver_info->version_high = MAKEDWORD_VERSION(driver_os_version, version_info->version);
1606 driver_info->version_high = MAKEDWORD_VERSION(driver_os_version, version_info->version);
1621 TRACE("Reporting (fake) driver version 0x%08x-0x%08x.\n",
1649 ERR("Invalid OpenGL major version %d.\n", major);
1653 ERR("Invalid OpenGL version string %s.\n", debugstr_a(gl_version));
1657 TRACE("Found OpenGL version %d.%d.\n", major, minor);
3140 TRACE("GLSL version string: %s.\n", debugstr_a(str));
3142 /* The format of the GLSL version string is "major.minor[.release] [vendor info]". */
4722 * are the same among all shader models. So to avoid code duplication set the shader version
5496 HRESULT wined3d_init(struct wined3d *wined3d, UINT version, DWORD flags)
5498 wined3d->dxVersion = version;