Lines Matching refs:shader_backend
1173 if (FAILED(hr = device->shader_backend->shader_alloc_private(device,
1279 device->shader_backend->shader_free_private(device);
1382 device->shader_backend->shader_free_private(device);
2700 device->shader_backend->shader_update_float_vertex_constants(device, start_register, vector4f_count);
3172 device->shader_backend->shader_update_float_pixel_constants(device, start_register, vector4f_count);
4891 device->shader_backend->shader_destroy(shader);
4906 device->shader_backend->shader_free_private(device);
4934 if (FAILED(hr = device->shader_backend->shader_alloc_private(device,
4944 device->shader_backend->shader_free_private(device);
4959 device->shader_backend->shader_free_private(device);
4968 device->shader_backend->shader_free_private(device);
5546 device->shader_backend = adapter->shader_backend;