Lines Matching refs:lights
1766 /* Apply change via set transform - will reapply to eg. lights this way. */
1770 /* Note lights are real special cases. Although the device caps state only
1787 /* Check the parameter range. Need for speed most wanted sets junk lights
1893 /* opengl-ish and d3d-ish spot lights use too different models
1896 * roughly. However, spot lights are rather rarely used in games
1994 FIXME("Adding default lights has failed dismally\n");
2009 device->updateStateBlock->state.lights[light_info->glIndex] = NULL;
2030 for (i = 0; i < gl_info->limits.lights; ++i)
2032 if (!device->updateStateBlock->state.lights[i])
2034 device->updateStateBlock->state.lights[i] = light_info;
2044 * as well for those lights.
2047 WARN("Too many concurrently active lights\n");