Lines Matching refs:WARN

254                 WARN("Skipping unsupported fixed function element of format %s and usage %s\n",
593 WARN("Invalid context, skipping clear.\n");
623 WARN("Failed to apply clear state, skipping clear.\n");
815 WARN("swapchain_idx %u >= swapchain_count %u.\n",
1191 WARN("Failed to create implicit swapchain\n");
1298 WARN("Failed to create implicit swapchain\n");
1507 WARN("Invalid stream output %u.\n", idx);
1546 WARN("Invalid stream output %u.\n", idx);
1565 WARN("Stream index %u out of range.\n", stream_idx);
1570 WARN("Offset %u is not 4 byte aligned.\n", offset);
1631 WARN("Stream index %u out of range.\n", stream_idx);
1656 WARN("INSTANCEDATA and INDEXEDDATA were set, returning D3DERR_INVALIDCALL.\n");
1661 WARN("INSTANCEDATA used on stream 0, returning D3DERR_INVALIDCALL.\n");
1666 WARN("Divider is 0, returning D3DERR_INVALIDCALL.\n");
1759 WARN("Unhandled transform state %#x.\n", state);
1802 WARN("Attenuation is negative, returning WINED3DERR_INVALIDCALL.\n");
1812 WARN("Light type out of range, returning WINED3DERR_INVALIDCALL\n");
2047 WARN("Too many concurrently active lights\n");
2357 WARN("Invalid sampler %u.\n", sampler_idx);
2393 WARN("Invalid sampler %u.\n", sampler_idx);
2511 WARN("Invalid constant buffer index %u.\n", idx);
2548 WARN("Invalid constant buffer index %u.\n", idx);
2563 WARN("Invalid sampler index %u.\n", idx);
2582 WARN("Invalid sampler index %u.\n", idx);
2982 WARN("Invalid constant buffer index %u.\n", idx);
3019 WARN("Invalid constant buffer index %u.\n", idx);
3034 WARN("Invalid sampler index %u.\n", idx);
3053 WARN("Invalid sampler index %u.\n", idx);
3233 WARN("Invalid constant buffer index %u.\n", idx);
3270 WARN("Invalid constant buffer index %u.\n", idx);
3285 WARN("Invalid sampler index %u.\n", idx);
3304 WARN("Invalid sampler index %u.\n", idx);
3329 WARN(" lighting state not saved yet... Some strange stuff may happen !\n");
3361 WARN("Failed to map buffer, hr %#x.\n", hr);
3653 WARN("Invalid state %#x passed.\n", state);
3659 WARN("Attempting to set stage %u which is higher than the max stage %u, ignoring.\n",
3742 WARN("Invalid state %#x passed.\n", state);
3763 WARN("Ignoring invalid stage %u.\n", stage);
3769 WARN("Rejecting attempt to set scratch texture.\n");
3864 WARN("Ignoring invalid stage %u.\n", stage);
3941 WARN("Not recording.\n");
3966 WARN("Already in scene, returning WINED3DERR_INVALIDCALL.\n");
3981 WARN("Not in scene, returning WINED3DERR_INVALIDCALL.\n");
4025 WARN("Rects is %p, but rect_count is 0, ignoring clear\n", rects);
4034 WARN("Clearing depth and/or stencil without a depth stencil buffer attached, returning WINED3DERR_INVALIDCALL\n");
4043 WARN("Silently ignoring depth and target clear with mismatching sizes\n");
4088 WARN("Called without a valid vertex declaration set.\n");
4116 WARN("Called without a valid index buffer set, returning WINED3DERR_INVALIDCALL.\n");
4122 WARN("Called without a valid vertex declaration set.\n");
4190 WARN("Source and destination textures must be non-NULL, returning WINED3DERR_INVALIDCALL.\n");
4196 WARN("Source and destination are the same object, returning WINED3DERR_INVALIDCALL.\n");
4204 WARN("Source and destination have different types, returning WINED3DERR_INVALIDCALL.\n");
4212 WARN("Source and destination have different level counts, returning WINED3DERR_INVALIDCALL.\n");
4234 WARN("Failed to update surface, hr %#x.\n", hr);
4253 WARN("Failed to update surface, hr %#x.\n", hr);
4269 WARN("Failed to update volume, hr %#x.\n", hr);
4309 WARN("Sampler state %u has minfilter D3DTEXF_NONE, returning D3DERR_UNSUPPORTEDTEXTUREFILTER\n", i);
4314 WARN("Sampler state %u has magfilter D3DTEXF_NONE, returning D3DERR_UNSUPPORTEDTEXTUREFILTER\n", i);
4323 WARN("Non-filterable texture and mag filter enabled on samper %u, returning E_FAIL\n", i);
4328 WARN("Non-filterable texture and min filter enabled on samper %u, returning E_FAIL\n", i);
4334 WARN("Non-filterable texture and mip filter enabled on samper %u, returning E_FAIL\n", i);
4348 WARN("Depth stencil is smaller than the color buffer, returning D3DERR_CONFLICTINGRENDERSTATE\n");
4447 WARN("source %p must be SYSTEMMEM and dest %p must be DEFAULT, returning WINED3DERR_INVALIDCALL\n",
4467 WARN("Color-fill not allowed on %s surfaces.\n", debug_d3dpool(surface->resource.pool));
4507 WARN("Only %u render targets are supported.\n", device->adapter->gl_info.limits.buffers);
4531 WARN("Only %u render targets are supported.\n", device->adapter->gl_info.limits.buffers);
4538 WARN("Trying to set render target 0 to NULL.\n");
4664 WARN("surface %p has an invalid format.\n", cursor_image);
4677 WARN("Surface %p dimensions are %ux%u, but screen dimensions are %ux%u.\n",
4966 WARN("Failed to create context.\n");
5216 WARN("Failed to set display mode, hr %#x.\n", hr);
5567 WARN("Failed to create stateblock.\n");