Lines Matching refs:STATE_RENDER
633 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_TWOSIDEDSTENCILMODE));
636 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_STENCILWRITEMASK));
649 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_ZWRITEENABLE));
666 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_COLORWRITEENABLE));
667 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_COLORWRITEENABLE1));
668 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_COLORWRITEENABLE2));
669 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_COLORWRITEENABLE3));
2327 device_invalidate_state(device, STATE_RENDER(state));
4623 device_invalidate_state(device, STATE_RENDER(WINED3D_RS_ZENABLE));
4624 device_invalidate_state(device, STATE_RENDER(WINED3D_RS_STENCILENABLE));
4625 device_invalidate_state(device, STATE_RENDER(WINED3D_RS_STENCILWRITEMASK));
4626 device_invalidate_state(device, STATE_RENDER(WINED3D_RS_DEPTHBIAS));
4630 device_invalidate_state(device, STATE_RENDER(WINED3D_RS_DEPTHBIAS));